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MARKETING TO GAMERS

Games are the most popular form on entertainment. Claim the growing marketplace.

WIN THE GAME

blue orb

Sage Sight

+20% Increased Line-of-Sight

Target gamer audience in their native platforms with culturally aligned messages to win approval & make sales.

pioneer

Pioneer path

+5 lvl in Agility

Find and collect new clients by marketing to gamers before your competition. Be the first to gain advantage.

mask

Adapting Avatar

Active shapeshifting ability

Adapt to gamers to market your brand better and become their first choice. Target your dream clients.

GET GAMER CLIENTS WITH CREATIVE ADS

Gamer marketing: Feeling lost how to advertise on streaming platforms and get your ads in front of gamers and fans of esports?

 

 

SCRIIV helps you craft relevant, engaging messages and short form video content that will resonate with your target audience.

GAMER MARKET KEY NUMBERS

GLOBAL VIDEO GAME MARKET SIZE 2022

0
BILLION USD

NUMBER OF PLAYERS GLOBALLY

0
BILLION

CAGR GROWTH 2020-2025

0
PERCENT

GAME MARKET SIZE BY CONTINENT 2022

ASIA
47.6%
NORTH AMERICA
26.2%
EUROPE
17.8%
LATIN AMERICA
4.5%
M-E & AFRICA
3.6%

GAME MARKET BY SEGMENT 2022

MOBILE GAMES
50%
CONSOLE GAMES
28%
PC GAMES
21%
BROWSER PC GAMES
1%

GAME WITH MOST ACTIVE PLAYERS

0
M per month

GAME COMPANY W/ HIGHEST REVENUE

0
B$ in 2022

US GAMERS SPEND YEARLY

0
$ in gaming

TOP GAME GENRE BY REVENUE

epic hero

Role Playing

KEY DEMOGRAPHIC DATA US

MALE PLAYERS

FEMALE PLAYERS

54 %

46 %

FEMALE PLAYERS

GAMERS BY AGE

-18 24%

18-34 36%

35-44 13%

45-54 12%

55-64 9%

65+ 6%

Sources:

https://newzoo.com

https://www.statista.com/statistics/189582/age-of-us-video-game-players/

TOP STREAMING PLATFORM

TWITCH

OWNED BY AMAZON

STATISTICS

fortnite player

31 MILLION DAILY ACTIVE USERS

gamer watching a monitor

70+ MILLION HOURS OF DAILY WATCH-TIME

live stream doll

100K LIVE-STREAMS RIGHT NOW

Markus Hietanen profile

Markus Hietanen

Markus has been working in advertising since 2006, first as a graphic designer for print media and web. He has years of experience working as a copywriter for international companies in the most competitive industries. From 2020 he started working full-time for his own marketing business. He is also adept in 3D modeling, video editing, VFX and sound engineering.

CONTACT

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